What is it: A dictionary app for the iPhone.
Brief: Design a minimal, versatile dictionary for iOS, invoking the spirit of Dictionary.app for OS X.
My Role: The UX and UI design. I wrote a brief, sketched and wireframed the views, and made several rounds of visual designs.
What is it: A simple way to invite friends to join you for coffee.
Inspiration: You're making a coffee run and you want to invite co-workers to join you. What to do? Message them? Start an email chain? Walk around to different floors?
Why don't we have a better way?
How about an app that makes it easy to invite friends to join you for coffee? That's Coffee Run.
Role: The UX and UI design. I wrote a brief, sketched and wireframed the views, and made several rounds of visual designs.
A Motorcycle App
What is it: An app for motorcycle enthusiasts.
Brief: Create an app for motorcyclists to help a brand form deeper connections with their customers. The app lets users learn about new and vintage motorcycles; read curated stories on trips and adventures; and view local rides, events, and dealer locations on a map.
Role: The UX and UI design. I wrote a brief, refined a use-case diagram, sketched and wireframed the views, and made the visual design.
What is it: An app for things that repeat.
Brief: Create a unique reminders app for low-level tasks that can predict the next occurrence based on history. Make it visually stunning.
Role: The UX and visual design, with heavy inspiration and functional input from a buddy.